NFL:2012/2012090904/1222
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NFL:AbsScoreDiffAbsolute value of the score differential
10 +
NFL:AcceptedPenaltyBinary: 1 if penalty was accepted else 0
faux +
NFL:AirYardsNumber of yards the ball was thrown in the air for both complete and incomplete pass attempts (negative means behind line of scrimmage)
0 +
NFL:AwayTeamThe away team
NFL:AwayTimeoutsRemainingPostNumber of timeouts remaining for away team at the end of the play (handles loss of timeout from lost challenge)
3 +
NFL:AwayTimeoutsRemainingPreNumber of timeouts remaining for away team at the start of the play
3 +
NFL:AwayWPpostThe win probability for the away team at the end of the play
0,80028 +
NFL:AwayWPpreThe win probability for the away team at the start of the play
0,84664 +
NFL:ChallengeReplayBinary: 1 if play was reviewed by the replay official else 0
faux +
NFL:DefTeamScoreThe score of the defensive team
13 +
NFL:DefensiveTeamThe defensive team on the play (for punts the receiving team is on defense, for kickoffs the receiving team is on offense)
NFL:DescriptionA detailed description of what occured during the play
(9:38) (Shotgun) J.Locker scrambles left end pushed ob at TEN 29 for 9 yards (K.Arrington). +
NFL:EPAExpected points added with respect to the possession team considering the result of the play
2,079 +
NFL:ExPointProbProbability of the possession team making the PAT
0,00000 +
NFL:ExpPtsThe expected points for the possession team at the start of the play
-0,773 +
NFL:FieldGoalProbProbability of the possession team scoring a field goal next
0,12656 +
NFL:FirstDownBinary: 1 if the play resulted in a first down conversion else 0
vrai +
NFL:FumbleBinary: 1 if a fumble occured else no
faux +
NFL:GameIDThe ID of the specified game
2012090904 +
NFL:GoalToGoBinary: 1 if the play is in a goal down situation else 0
faux +
NFL:HomeTeamThe home team
NFL:HomeTimeoutsRemainingPostNumber of timeouts remaining for home team at the end of the play (handles loss of timeout from lost challenge)
2 +
NFL:HomeTimeoutsRemainingPreNumber of timeouts remaining for home team at the start of the play
2 +
NFL:HomeWPpostThe win probability for the home team at the end of the play
0,19972 +
NFL:HomeWPpreThe win probability for the home team at the start of the play
0,15336 +
NFL:InterceptionThrownBinary: 1 if an interception else 0
faux +
NFL:NoScoreProbProbability of no score occurring within the half
0,16991 +
NFL:OnsidekickBinary: 1 if the kickoff was an onside kick
faux +
NFL:OppFieldGoalProbProbability of the defensive team scoring a field goal next
0,19669 +
NFL:OppSafetyProbProbability of the defensive team scoring a safety next
0,00701 +
NFL:OppTouchdownProbProbability of the defensive team scoring a touchdown next
0,28791 +
NFL:PassAttemptBinary: 1 if a pass was attempted else 0
faux +
NFL:PasserIDNFL GSIS player ID for the passer
None +
NFL:PenaltyYardsThe number of yards that the penalty resulted in
0 +
NFL:PlayAttemptedA variable used to count the number of plays in a game (should always be equal to 1)
1 +
NFL:PlayTimeDiffThe time difference between plays in seconds
39 +
NFL:PlayTypeThe type of play that occured
Run +
NFL:PosTeamScoreThe score of the possession team (offensive team)
3 +
NFL:ReceiverIDNFL GSIS player ID for the receiver
None +
NFL:ReceptionBinary: 1 if a reception was recorded else 0
faux +
NFL:RunGapGap of the run: guard, tackle, end
end +
NFL:RunLocationLocation of the run: left, middle, right
left +
NFL:RushAttemptBinary: 1 if a run was attempted else 0
vrai +
NFL:RusherThe runner on the play if it was a running play
NFL:RusherIDNFL GSIS player ID for the rusher
NFL:SafetyBinary: 1 if safety was recorded else 0
faux +
NFL:SafetyProbProbability of the possession team scoring a safety next
0,00337 +
NFL:ScoreDiffThe difference in score between the offensive and defensive teams (offensive.score - def.score)
-10 +
2012 +
NFL:SideofFieldThe side of the field that the line of scrimmage is on
NFL:Tackler1The primary tackler on the play
NFL:TimeSecsTime remaining in game in seconds
2 378 +
NFL:TimeUnderMinutes remaining in half
10 +
NFL:TimeoutIndicatorBinary: 1 if a timeout was charge else 0
faux +
NFL:TimeoutTeamTeam charged with penalty (None if no timeout)
NFL:TouchdownBinary: 1 if the play resulted in a TD else 0
faux +
NFL:TouchdownProbProbability of the possession team scoring a touchdown next
0,20855 +
NFL:TwoPointProbProbability of the possession team converting the two-point conversion
0,00000 +
NFL:WinProbThe win probability added for team with possession
0,15336 +
NFL:YardsAfterCatchNumber of yards receiver gained after catch
0 yd +
NFL:YardsGainedAmount of yards gained on the play
9 +
NFL:nflscrapR import versionImport version for data retrieved from https://github.com/ryurko/nflscrapR-data
1 +
1 222 +
NFL:posteamThe team on offense
NFL:posteamtimeoutspreNumber of timeouts remaining for possession team at the start of the play
2 +
NFL:ydsnetTotal yards gained on a given drive
11 yd +
NFL:ydstogoYards to go for a first down
8 yd +
NFL:yrdline100Distance to opponents endzone, ranges from 1-99 situation
80 +