NFL:2012/2012090905/3480
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NFL:AbsScoreDiffAbsolute value of the score differential
1 +
NFL:AcceptedPenaltyBinary: 1 if penalty was accepted else 0
faux +
NFL:AirYardsNumber of yards the ball was thrown in the air for both complete and incomplete pass attempts (negative means behind line of scrimmage)
0 +
NFL:AwayTeamThe away team
NFL:AwayTimeoutsRemainingPostNumber of timeouts remaining for away team at the end of the play (handles loss of timeout from lost challenge)
2 +
NFL:AwayTimeoutsRemainingPreNumber of timeouts remaining for away team at the start of the play
2 +
NFL:AwayWPpostThe win probability for the away team at the end of the play
0,61268 +
NFL:AwayWPpreThe win probability for the away team at the start of the play
0,58493 +
NFL:ChallengeReplayBinary: 1 if play was reviewed by the replay official else 0
faux +
NFL:DefTeamScoreThe score of the defensive team
20 +
NFL:DefensiveTeamThe defensive team on the play (for punts the receiving team is on defense, for kickoffs the receiving team is on offense)
NFL:DescriptionA detailed description of what occured during the play
(2:00) G.Zuerlein 46 yard field goal is GOOD, Center-J.McQuaide, Holder-J.Hekker. +
NFL:EPAExpected points added with respect to the possession team considering the result of the play
1,077 +
NFL:ExPointProbProbability of the possession team making the PAT
0,00000 +
NFL:ExpPtsThe expected points for the possession team at the start of the play
1,923 +
NFL:FieldGoalDistanceField goal length in yards
46 yd +
NFL:FieldGoalProbProbability of the possession team scoring a field goal next
0,76489 +
NFL:FieldGoalResultOutcome of a fieldgoal: No Good, Good, Blocked
Good +
NFL:FirstDownBinary: 1 if the play resulted in a first down conversion else 0
faux +
NFL:FumbleBinary: 1 if a fumble occured else no
faux +
NFL:GameIDThe ID of the specified game
2012090905 +
NFL:GoalToGoBinary: 1 if the play is in a goal down situation else 0
faux +
NFL:HomeTeamThe home team
NFL:HomeTimeoutsRemainingPostNumber of timeouts remaining for home team at the end of the play (handles loss of timeout from lost challenge)
1 +
NFL:HomeTimeoutsRemainingPreNumber of timeouts remaining for home team at the start of the play
1 +
NFL:HomeWPpostThe win probability for the home team at the end of the play
0,38732 +
NFL:HomeWPpreThe win probability for the home team at the start of the play
0,41507 +
NFL:InterceptionThrownBinary: 1 if an interception else 0
faux +
NFL:NoScoreProbProbability of no score occurring within the half
0,13868 +
NFL:OnsidekickBinary: 1 if the kickoff was an onside kick
faux +
NFL:OppFieldGoalProbProbability of the defensive team scoring a field goal next
0,04670 +
NFL:OppSafetyProbProbability of the defensive team scoring a safety next
0,00016 +
NFL:OppTouchdownProbProbability of the defensive team scoring a touchdown next
0,04120 +
NFL:PassAttemptBinary: 1 if a pass was attempted else 0
faux +
NFL:PasserIDNFL GSIS player ID for the passer
None +
NFL:PenaltyYardsThe number of yards that the penalty resulted in
0 +
NFL:PlayAttemptedA variable used to count the number of plays in a game (should always be equal to 1)
1 +
NFL:PlayTimeDiffThe time difference between plays in seconds
0 +
NFL:PlayTypeThe type of play that occured
Field Goal +
NFL:PosTeamScoreThe score of the possession team (offensive team)
19 +
NFL:ReceiverIDNFL GSIS player ID for the receiver
None +
NFL:ReceptionBinary: 1 if a reception was recorded else 0
faux +
NFL:RushAttemptBinary: 1 if a run was attempted else 0
faux +
NFL:RusherIDNFL GSIS player ID for the rusher
NFL:SafetyBinary: 1 if safety was recorded else 0
faux +
NFL:SafetyProbProbability of the possession team scoring a safety next
0,00030 +
NFL:ScoreDiffThe difference in score between the offensive and defensive teams (offensive.score - def.score)
-1 +
2012 +
NFL:SideofFieldThe side of the field that the line of scrimmage is on
NFL:TimeSecsTime remaining in game in seconds
120 +
NFL:TimeUnderMinutes remaining in half
2 +
NFL:TimeoutIndicatorBinary: 1 if a timeout was charge else 0
faux +
NFL:TimeoutTeamTeam charged with penalty (None if no timeout)
NFL:TouchdownBinary: 1 if the play resulted in a TD else 0
faux +
NFL:TouchdownProbProbability of the possession team scoring a touchdown next
0,00808 +
NFL:TwoPointProbProbability of the possession team converting the two-point conversion
0,00000 +
NFL:WinProbThe win probability added for team with possession
0,58493 +
NFL:YardsAfterCatchNumber of yards receiver gained after catch
0 yd +
NFL:YardsGainedAmount of yards gained on the play
0 +
NFL:nflscrapR import versionImport version for data retrieved from https://github.com/ryurko/nflscrapR-data
1 +
3 480 +
NFL:posteamThe team on offense
NFL:posteamtimeoutspreNumber of timeouts remaining for possession team at the start of the play
2 +
NFL:ydsnetTotal yards gained on a given drive
52 yd +
NFL:ydstogoYards to go for a first down
9 yd +
NFL:yrdline100Distance to opponents endzone, ranges from 1-99 situation
28 +